The Sims 4

Giving your Sims Traits

The Sims 4 Guide

Giving your Sims Traits


Last Updated:
Welcome to our Sims 4 Traits guide. Here, we’ll be covering Traits for your Sims. You might be wondering what they are and how they affect your character. We’ll know more about their quirks and effects. This will help you get more out of your Sims by providing them with a personality.

When creating your Sims, you might be wondering what Traits are and what they do for your characters in the game. Are they the same as Aspirations or are they something else? In a way, you can think of Traits as specific aspects of your character that form their personality.




What exactly are traits?

Unlike us people, we can have different traits of personality and this can change over time. In the Sims 4, when creating your Sims, you start off by choosing three Traits first. You can mix and match different combinations, and make traits that can help out specific career paths. Also, as your Sim progresses and achieves their aspirations, you can get a reward trait as well and add it to the additional three that you have.

Select 3 Traits
Select 3 Traits


Alongside with aspirations, your Sim can have up to 3 traits available in order to make them unique. Traits provide your character with different quirks regarding their personality, and these can provide you with bonuses in some aspects of the game. Not only that, the traits that you choose can affect how a Sims act and behave. This means that their movement, animation, and the way they talk can be affected by these traits. Some bonuses for traits can include not needing sleep, or not needing to go to the bathroom.




What are reward traits?

There is an option in the game called reward traits which you can acquire. Since traits provide you with bonuses, you can aim to get reward traits in order to provide your Sim with more skills in order to help them with their goals. You can get reward traits if you complete a Sim’s Aspiration, and you can also purchase traits from the Reward Store using satisfaction.

Giving your Sims Traits


Satisfaction is provided if you were able to help achieve the goals that a Sims have for their aspiration. Once you have completed their life goals, you can change their aspiration in order to complete more. If you’re able to get a Sim with a lot of traits, having 12 of them will provide you with an achievement.




The Sims 4 Traits List (Alphabetical order)

Here is the list of traits in the Sims 4 as well as their in-game descriptions. Each trait provides different effects that will determine how your Sims will act. This can affect their relationships with other Sims, affect their Work, as well as how they live out their lives. There are traits as well that were added through expansions, which are under the parentheses beside the trait name.

Trait
In-game description
Active
These Sims tend to be Energized, can Pump Up other Sims, and may become upset if they don't exercise for a period of time.
Ambitious
These Sims gain powerful Moodlets from Career success, gain negative Moodlets from career failure, and may become upset if not promoted.
Art Lover
These Sims gain powerful Moodlets from Viewing works of art and can Admire Art and discuss art in unique ways.
Bookworm
These Sims gain powerful Moodlets from reading Books and can Analyze Books and Discuss Books in unique ways.
Bro
These Sims can Bro Hug other Bros, gain Confidence around other Bros, become Energized from Watching Sports.
Cheerful
These Sims tend to be happier than other Sims.
Childish
These Sims gain powerful Moodlets from watching the Kids Network, become Playful when playing with Children, and become Happy when playing with Children's toys.
Child of the Islands (Island Living)
These Sims experience a spiritual connection to Islands of Sulani. Honor the Islands by partaking in their culture, summon powerful elementals and reap the rewards of their blessings -- or the consequences of their disfavor.
Child of the Ocean (Island Living)
Answer the call of the ocean! Sims with this trait will prefer water related activities and feel closer to denizens of the sea.
Clumsy
These Sims tend to fail more often at physical activities and tend to laugh at failure instead of becoming upset.
Creative
These Sims tend to be Inspired, can Share Creative Ideas with other Sims, and may become upset if they're not creative for a period of time.
Dance Machine (Get Together)
These Sims can't wait to get down, boogie, and party all night! When at venues like Bars, Nightclubs, and Lounges, these Sims can get a burst of energy with the Party Time interaction.
Evil
These Sims become Happy around Sims with negative Moodlets, can Laugh Maniacally and Discuss Evil Plans, and become Angry when interacting with Good Sims.
Family Oriented
These Sims become Happy around family members, become Sad if they don't interact with family for a period of time, and can Boast about Family.
Foodie
These Sims become Happy and have Fun when eating good food, become Uncomfortable when eating bad food, and can Watch Cooking Shows for ideas.
Freegan
These Sims reject consumerism and prefer to reduce wasteful spending by any means. They enjoy finding re-used or thrown away goods and foods. In fact, they have the best luck at finding the highest-quality treasures in Dumpsters! They may become tense or uncomfortable if they spend too much time earning or spending Simoleons.
Geek
These Sims become Happy when Reading Sci-Fi or Playing Video Games, may become Tense if they haven't played much, are better at finding Collectibles, and can Discuss Geek Things with other Geek Sims.
Genius
These Sims tend to be Focused, can Share Ideas with other Sims, and may become upset if they haven't improved their Mental Skills for some time. Gardening, Fishing, and Herbalism do not provide mental stimulation for geniuses, but Logic, Programming, and related tasks do.
Gloomy
These Sims tend to be Sad, can Sigh to other Sims, and while Sad, gain a boost to their Creative Skills.
Glutton
These Sims have a greater negative reaction to Hunger, always enjoy eating, no matter the quality of the food, and will eat Spoiled Food.
Good
These Sims become Happy around Sims with positive Moodlets, can Donate to Charity, become Sad with interacting with Evil Sims, and can Discuss World Peace.
Goofball
These Sims tend to be Playful.
Green Fiend
These Sims are happiest when living on a green street and will continuously work towards making their environment more eco-friendly.
Hates Children
These Sims tend to be Angry, can Rile up other Sims, and become Angry when targeted with Mischief
Hot Headed
These Sims tend to be Angry, can Rile up other Sims, and become Angry when targeted with Mischief
Insane
These Sims can Talk to themselves and have unpredictable Emotions.
Insider (Get Together)
These Sims love being in Clubs, and tend to be happiest when surrounded by their friends.
Jealous
These Sims get Jealous more easily than other Sims. They gain a boost of Confidence from being around their significant other, but get Tense if they haven't seen them recently.
Kleptomaniac
These Sims don't mind "borrowing" things from others with a simple swipe, but will get Tense when they have not swiped anything in a while.
Lazy
These Sims gain powerful Moodlets from Watching TV or Napping as well as from Comfortable furniture, become Fatigued more quickly from exercise, and grow Tense when performing household chores.
Loner
These Sims become Happy when alone, do not receive negative Moodlets when their Social Need is low, become Tense around strangers, and become Embarrassed more often by social rejection.
Loves Outdoors
These Sims can Enthuse about Nature to other Sims and become Happy when Outdoors.
Maker (Eco Lifestyle
These Sims become happy when making things. They become sad when it's been too long since completing a project on a Fabricator, Candlemaking Station, Juice Fizzer, or Woodworking Table. They do not receive negative effects from crafting or repair failures.
Materialistic
These Sims can Admire and Brag about Possessions and become Sad when they haven't purchased a new item for a period of time.
Mean
These Sims become Happy when being Mean or Mischievous to other Sims and become Confident after winning a fight.
Music Lover
These Sims gain powerful Moodlets and boost their Fun Need when Listening to Music and become Happy when playing instruments.
Neat
These Sims become Happy and have Fun when performing household chores, can have a Cleaning Frenzy, and become really Uncomfortable in dirty surroundings.
Noncommittal
These Sims become Tense after a while in the same job or relationship, become Happy when they Quit a Job or Break Off a relationship, take longer to Propose, and can Discuss their Fear of Commitment.
Outgoing
These Sims gain powerful Moodlets from Friendly socialization, have their Social Need decay quickly, and gain more negative Moodlets when their Social Need is low.
Perfectionist
These Sims take longer to craft items but tend to make them higher quality, gain powerful Moodlets after crafting a high quality item, and gain negative Moodlets after crafting a low quality item.
Recycle Disciple (Eco Lifestyle)
These Sims are rabid recyclers that benefit from recycling and rummaging for bits and pieces, but should they go too long without indulging in their hobby...
Romantic
These Sims tend to be Flirty and may become Sad if they don't have any Romantic social interactions for a period of time.
Self-Absorbed
These Sims are all about themselves! They can Fish for Compliments, are more excited when receiving a present, and may become tense when they haven't gotten enough attention. The Celebrity spotlight is something they generally relish. After all, everyone else should love them as much as they do themselves, right?
Self-Assured
These Sims tend to be Confident.
Slob
hese Sims are not affected by dirty surroundings, make household items dirtier faster, and can Rummage for Food in garbage.
Snob
These Sims can Critique Work on low quality items, are bored by "low brow" television, and gain Confidence around other Snob Sims.
Squeamish (Outdoor Retreat)
Squeamish Sims are nauseated by the sight of creepy crawlies, vomiting, violence, and death. These Sims become Uncomfortable around anything dirty.
Unflirty (City Living)
These Sims get Tense around Flirty Sims and seldom get Flirty themselves. It's difficult for them to be Romantic in public.
Vegetarian (City Living)
These Sims will actively avoid eating foods that contain meat products and can become sick if they eat such foods.


Combine different kinds of traits and unlock new ones as you get rewards from completing Aspirations. This way you’ll get different Sims with all kinds of personalities available. We hope this guide helps with the different kinds of traits available.

Your Sims can get unique personalities depending on the combination that you’ve chosen, so try to experiment different combinations. As you have finished our Traits guide, don’t forget to check which careers and aspirations that will work best for the traits that you have chosen. You can find more on our following guides below:

Giving your Sims Aspirations
The Sims 4 Career List
 
COMMENTS & REPLIES
 
 
ADD YOUR REVIEW
Your Rating:
 
GAME RATING
 
AllTheSims.com is an unofficial resource with some content provided by members of the public and in some cases may not be checked before it is published on this website. This site is not affiliated in any way with Electronic Arts.

About Us | Contact
Privacy Policy | Terms of Service
 
Game Guides